Article

Agile Manifesto


Manifesto for Agile Software Development


We are uncovering better ways of developing software by doing it and helping others do it. Through this work we have come to value:

  1. Individuals and interactions over processes and tools
  2. Working software over comprehensive documentation
  3. Customer collaboration over contract negotiation
  4. Responding to change over following a plan

That is, while there is value in the items on the right, we value the items on the left more.
We follow these principles:

  1. Our highest priority is to satisfy the customer through early and continuous delivery of valuable software.
  2. Welcome changing requirements, even late in development. Agile processes harness change for the customer’s competitive advantage.
  3. Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale.
  4. Business people and developers must work together daily throughout the project.
  5. Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done.
  6. The most efficient and effective method of conveying information to and within a development team is face-to-face conversation.
  7. Working software is the primary measure of progress.
  8. Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely.
  9. Continuous attention to technical excellence and good design enhances agility.
  10. Simplicity–the art of maximizing the amount of work not done–is essential.
  11. The best architectures, requirements, and designs emerge from self-organizing teams.
  12. At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.

Similar posters

CEDAR Feedback
CEDAR Feedback CEDAR is a structured feedback model providing coaching opportunities via repeated revisiting and readjusting of the feedback and the goals.
STATIK Kanban
STATIK Kanban The Systems Thinking Approach To Introducing Kanban (STATIK) is a repeatable way to start with Kanban resulting in continuous improvement.
Data Model Canvas
Data Model Canvas The Data Product Canvas is a framework for developing data products based organized into 10 blocks within 3 domain areas.
Kanban Practices
Kanban Practices Visualize Visualizing your work provides transparency, identifying the bottlenecks. Create cards for the items you work on. Think of the workflow – statuses that work items go through to make implicit policies explicit, which enable learning how the work works. Limit Work In Process Stop starting, start finishing. Limit the number of items being worked...
Theory Of Constraints
Theory Of Constraints The Theory of constraints says the throughput of any system is limited by at least one constraint slowing it down.
Classes of Service (CoS)
Classes of Service (CoS) Classes of service (CoS) provide a transparent way of categorizing the incoming work items and ensuring they are properly prioritized and governed to lead to meeting customer expectations. They enable managing risk, priorities, and cost of delay. Expedite High-priority items that should be worked on as soon as possible. Expedite class work items have critical...
Seven wastes of software development
Seven wastes of software development Similar to what TPS identified as seven categories of waste in manufacturing, also software development has its own wastes.
Core Kanban Practices
Core Kanban Practices One of the few rules or practices which are the foundation of Kanban are its 3 core practices: Visualize, Limit WIP, and Manage flow.
The prime directive of agile software development
The prime directive of agile software development Acronymat poster: The prime directive of agile software development - Never be blocked, the system must work all the time.
AIDAOR
AIDAOR The AIDAOR is a hierarchical model, where a persona moves through a series of cognitive steps before and after making a purchase decision.